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Farovian Poles[]

Below is a list of the poles you can buy. Click on any of the images to access more detailed information about each pole.

Each pole comes equipped with its own special lure. Each pole has different attributes, which can improve your chances of making a catch. Some poles require a certain amount of minimum points before you're able to buy.

Pole / Island Cost (in gold) Min. Points # Pole / Island Cost (in gold) Min. Points #
Oak Branch
Stick2
Waterport
280 0 1 Broken Standard
Standard
Waterport
280 0 2
Fancy Rifle-pole
Fancy rifle
Waterport
5,000 13,000 3 Excali-pole
Excalipole
Fishertonville
9,000 20,000 4
Necro-pole
Necro
Fishertonville
18,400 35,000 5 Steam Powered Hydro-pole
Steam
Blue Crescent
45,000 100,000 6
Sonar Pulverizer
Robofish
Blue Crescent
200,000 250,000 7 Cubey Incinerator
Lava-pole
Magma Reef
125,000 300,000 10
Spear Gun
Spear gun
Sans Culpra
200,000 600,000 8 Pneumatic Spear
Spear gun addon
Sans Culpra
200,000 600,000 9
Holy Liberator
Holy liberator
Icelantica
500,000 4,000,000 11 Evil Obliterator
Evil obliterator
Icelantica
500,000 4,000,000 12
Algaenite
Algaenite
Sig's Underwater Lab
700,000 3,000,000 13 Planktonite
Planktonite
Sig's Underwater Lab
700,000 3,000,000 14
Royal Rescuer
Royal-rescuer
Parribea
800,000 8,000,000 15 Pyratic Plunder
Pyratic-plunder
Parribea
800,000 8,000,000 16
Alcatraz
Alcatraz
Geminisles
200,000 1,300,000 17 Nail Fly
Nail-fly
Ten Year Storm
100 0 36
Palm Spear
Palm-spear
Ten Year Storm
100 0 37 Kelp Net
Kelp-net
Ten Year Storm
100 0 38
Sling Spear
Sling-spear
Shipwreck Explorer
50,000 0 43 Torpedo Spear
Torpedo-spear
Shipwreck Explorer
50,000 0 44
Electro Spear
Electro-spear
Shipwreck Explorer
50,000 0 45
Guardian Grabber
Guardian-grabber

Lucidia Preserve
1 0 46 Danger Destroyer
Danger-destroyer

Lucidia Preserve
1 0 47
Oak Twig
Oak-twig48

Wahwahport
8,000 N/A 48 Kiddie Standard
Kiddie-standard49

Wahwahport
8,000 N/A 49
Rocket Rod
50-rkr-blank
Wahwahville
30,000 N/A 50 Excali-toy
51-et-blank

Wahwahville
35,000 N/A 51
Bubble Powered Aqua-pole
Bubble-powered-aqua-pole
Wahwah Crescent
20,833 N/A 52 Radio Rod
Radio-rod

Wahwah Crescent
41,666 N/A 53
Ubeewador
Ubeewador
Wahwah Reef
50,000 N/A 54
Lost Kayu
Lost-kayu
Lost Temple
41,000 N/A 57 Lost Ikan
Lost-ikan

Lost Temple
41,000 N/A 58
Fariana Submarina
Fariana-submarina
Fariana Trench
60,000 N/A 59 Reelistic
Reelistic
Red Love Bay
65,000 N/A 60
Eldritch
Eldritch
Innsmouth Island
380,000 N/A 63 Innsmouth Suit
Innsmouth Suit
Innsmouth Island
340,000 N/A 64
Dirigible
Dirigible
Monsoon Lagoon
11,905 N/A 65 Mission Recovery
Mission-recovery
Monsoon Lagoon
17,857 N/A 66
Sipper
Sipper
Breakfast Bay
5,580 N/A 69 Disher
Disher
Breakfast Bay
5,102 N/A 70

Pole Damage in Farovia[]

The fish in Blue Crescent, Sans Culpra and beyond are known to cause damage to your pole and/or boat while fishing there. It is suspected, although unconfirmed, that low level poles are more susceptible to damage while high level poles are more resilient (although not invincible) in those areas.
There is a handy shortcut to repairing all broken poles in all locations- click the "NEEDS REPAIR!" link that appears next to the damaged pole's name in the pole list. You do not need to travel to the repair shops in Blue Crescent or Waterport to repair poles. The same feature works for boat repairs as well.

The costs of the repairs differ per pole and can be seen below.

Pole Damage Type Cost of Repair
(in Gold)
Fish/Reason and Damage/Location
(Chance of Damage)
Oak Branch Straighten bent pole 33 Fish on SC surface/???
Lava Damage 4 MR/100%
Broken Standard Straighten bent pole 35 Fish on SC surface/???
Lava Damage 4 MR/100%
Fancy Rifle-pole Straighten bent pole 225 Fish on SC surface/???
Replace Lure 321 ???
Lava Damage 23 MR/100%
Excali-pole Straighten bent pole 484 ???
Busted Reel 1,289 ???
Lava Damage 48 MR/100%
Necro-pole Straighten bent pole 2,118 ???
Replace Lure 3,029 ???
Lava Damage 208 MR/100%
Steam Powered Hydro-pole Cracked Rod 6,899 ???
Straighten bent pole 5,180 ???
Replace Lure 3,704 ???
Lava Damage 506 MR/100%
Sonar Pulverizer Cracked Rod 15,330 ???
Straighten bent pole 11,510 ???
Replace Lure 16,460 ???
Lava Damage 2,260 MR/100%
Cubey Incinerator Overheated Pole 3,750 ???
Replace Broken Cubey 38,913 ???
Spear Gun n/a n/a n/a
Pneumatic Spear Upgrade Damaged Pneumatic Compressor 8,320 ???
Alcatraz Lava Damage 2,260 MR/100%
Nail Fly Hang Nail 3,500 Lenguatic Bass Fish/(~80%)
Tangled Mess 4,500 Longfin Stealth Shark Fish/(~90%)
Death Encounter 5,500 Winged Death Fish/(~80%)
Palm Spear Broken Spear 3,500 Wooly Steer Fish/(~100%)
Snapped Spear 4,500 Mountainous Snapper Fish/(~90%)
Lost Trident 5,500 Dark Medusa Fish/(~80%)
Kelp Net Fire Damage 3,500 Winged Flame Fish/(~100%)
Glob Goo 4,500 Giant Globster Fish/(~90%)
Murderous Mandrill 5,500 Mandrill O War Fish/(~80%)
Holy Liberator
Evil Obliterator
Accidentally used in Farovian Waters.
Straighten bent pole 34,530 ???
Replace Lure 82,300 ???
Lava Damage 6,780 MR/100%
At Snowpeak River and Snowpeak Summit
Broken Massacre/Massavior 126,155 Reigning Ice Fish
Crushed Death Laser/Light Sensor 80,606 Abdo Fish
Poison Dart/Love Dart eaten 62,835 Big Mouth Fish
Cocktail Shrimp Fish Barf (hydraulic fluid flush) 105,650 Cocktail Shrimp Fish
IV Contamination/Empty IV bag 71,155 Blood Hound Fish
Electric Eel Fish
Bent Rod 57,550 Any fish.
In addition, the chance of incurring damage will be based on the the number of casts made, with a chance of damage occurring approximately every 100 casts.
Algaenite
Planktonite
Staph Infection/Lesions 21,942 Siberian Liger Shark Fish???
Mildew Growth/Fungal Infection 79,132 ???
Nearly Murdered/Cracked Tusk 105,770 ???
Lava Damage (if accidentally used at Magma Reef) 7,910 MR/100%
Royal Rescuer
Pyratic Plunder
Engine Contamination/Poisoned Parrot 97,076 Citrus Fish/???
Cracked Torpedo 122,436 Robber Fish/???
Broken Bombs 122,436 Admiral Fish/???
Stolen Skelure 200,880 Wench Fish/???
Stolen Treasure Bag 200,880 Three Sheets Fish/???
Lava Damage 9,040 MR/100%
Sling Spear
Electro Spear
Torpedo Spear
Whiskey Binge 6,000 Whiskey Wolf Fish/(~95%)
Wench Seduction 6,000 Wonder Wench Fish/(~55%)
Lava Damage 565 MR/100%
Electro Spear Electrocution 5,000 Electric Razor Eel Fish/(~90%)
Krakken Kidnapping 6,500 Electric Krakken Fish/(~85%)
Torpedo Terror 7,500 Squid Psychotic Fish/(~65%)
Torpedo Spear Heartburn Attack 5,000 Heartburn Octo Fish/(~90%)
Solar Singe 6,500 Solar Flare Fish/(~85%)
Torpedo Terror 7,500 Torpedo Squid Fish/(~65%)
Sling Spear Hungry Hound 5,000 Leopard Hound Fish/(~90%)
Cave Implosion 6,500 Cave Monster Fish/(~85%)
Sling Robbery 7,500 Grave Robber Squid Fish/(~65%)
Guardian Grabber
DangerDestroyer
Weakling Lacks Strength 20,000 Any fish unlocks Chapter 3 The Story of Saving Lucidia
Overly Guarded/Dangerous Ecosystem 50,000 Unbalanced Ecosystem/100%
Lava Damage 91 MR/100%
Nail Fly
Palm Spear
Kelp Net
Lava Damage 2 MR/100%
Kiddie Standard
Oak Twig
Lava Damage 91 MR/100%
Rocket Rod
Excali-toy
? x ?
Bubble Powered Aqua-pole
Radio Rod
? x ?
Ubeewador ? x ?
Lost Kayu
Lost Ikan
? x,xxx ?
Fariana Submarina Imploded Panel 5,000 Safe Depth/1%
Banged up Cabin 7,000 Safe Depth/1%
Bent Robotic Arm 10,000 Risky Depth/3%
Smooshed Cabin 12,000 Risky Depth/3%
Obliterated Robotic Arm 15,000 Dangerous Depth/6%
Devasted Cabin 17,000 Dangerous Depth/6%
Reelistic Snapped Line 5,000 ?
Broken Reel 8,000 ?
Eldritch ? ? ?
Innsmouth Suit ? ? ?
Dirigible ? ? ?
Mission Recovery ? ? ?
Sipper ? ? ?
Disher ? ? ?

As an added bonus, after repairing a pole or boat, you'll receive 20%* of the repair cost in points.
(*Subject to change without notice)

For example: A repair that costs 10,000 gold, will reward 2,000 points.

However, the points awarded for damage has to be non-accidental - not by careless or intentional mistakes. These mistakes are things such as Lava damage, using the wrong pole in the wrong location, broken piston from running out of Fuel and damaging the Beat up Dinghy in Blue Crescent are types of damages that are not rewarded experience points. You do not get points for repairing your Cubey Incinerator when you destroy it to get an ice cube.

TIP: There is a daily post made in the Contests Forum section for the [Farovian Insurance Company ] where you can purchase a plan to make an insurance claim - please read the rules first though.

Roperian Poles[]

Pole/Location Cost (in silver) Requirement # Pole/Location Cost (in silver) Requirement #
Crapolé
Crapolé image1
Santa Francesca
280 N/A 18 Floral Standard
Floral-standard
Santa Francesca
280 N/A 19
Landscaper
Landscaper
Santa Francesca
40,000 Catch a level 40 Roid Fish or Pox Fish 20 Lightning Rod
Lightning-rod
New Seinborough
50,000 Unlock New Seinborough 21
Revelation Rod
Revelation rod
New Seinborough
90,000 Catch a level 50 Raven Fish with the Lightning Rod! 22 Coal Powered Thermo-pole
Coal powered thermo-pole
Redwood Crescent
200,000 Unlock Redwood Crescent 23
Shredder
Shredder
Redwood Crescent
250,000 Unlock Redwood Crescent 24 Nueron Transducer
Nueron Transducer
Asteroid Reef
300,000 Unlock Asteroid Reef 25
Folsom
Folsom
Mount Promontory
30,000 Catch a Spite Fish 26 Legionnaires Lance
150x
Helvetica
200,000 Unlock Helvetica 27
Outback
Outback
Kingsland Confluence
150,000 Unlock Kingsland Confluence 28
Survivalist
Survivalist
Nizon River
200,000 Unlock Mosquito Run 29 Poacherist
150x
Nizon River
200,000 Unlock Mosquito Run 30
Great Equalizer
150x
Dodge River
300,000 Unlock Coral Corral 31 Kolenya
150x
Dodge River
300,000 Unlock Coral Corral 32
Candy Cane
150x
Declination River
400,000 Unlock Jettison Jetty 33 Medical Mangler
150x
Declination River
400,000 Unlock Jettison Jetty 34
Cold Fusion
Cold-fusion
Icelantica Backside
2,000 N/A 55 Holy Hybrid
Holy-hybrid
Icelantica Backside
2,000 N/A 56
Deputy
Deputy
Roperian Garbage Patch
2,500 N/A 61 Remediator
Remediator
Roperian Garbage Patch
2,500 N/A 62
Extendarod
Extendarod
Mermaid Cove
19,231 Unlocks in Rainbow Rising 67 Handline
Handline
Mermaid Cove
19,231 Unlocks in Rainbow Rising 68

Pole Damage in Roperia[]

Some fish in the Roperia region are known to cause damage to your pole while fishing there. To repair your pole, click the "NEEDS REPAIR!" link that appears next to the damaged pole's name in the pole list. You do not need to travel to the repair shops.

The costs of the repairs differ per pole and the fish that causes the damage with the probability can be seen below.

Pole Damage Type Cost of Repair
(in Silver)
Fish/Reason for Damage
(Chance of Damage)
Floral Standard Sickened Pole 1,800 Pox Fish (80%)
Crunched Pole 2,250 Derby Fish (90%)
Stolen Diamond 3,000 Assassin Fish (100%)
Crapole Stolen Pole 1,500 Roid Fish (80%)
Slashed Tele-Wires 2,000 Razor Wire Eel Fish (90%)
Crunched Pole 3,000 Concrete Fish (100%)
Landscaper Boozed Pole 2,000 Czar Fish (85%)
Whacked Pole 3,200 Whacker Eel Fish (100%)
Lightning Rod Burned out 3,034 Fairy Fish (90%)
Hoof Marked 3,850 Sleipnirpus Fish (100%)
Revelation Tarnished Pole 3,380 Blood Fish (40%)
Hellish Damage 4,000 Armored Hell Fish (100%)
Coal Snapped Line 4,025 Snapping Turtle (55%)
Clogged Tank 4,675 Cactus Shark Fish (95%)
Shredder Shattered Lure 4,910 Donkey Fish (55%)
Auto Reel Lost 4,199 Redwood Whale (95%)
Nueron Transducer Scientific Nightmare 4,450 Wormhole Fish (90%)
Head on Crash 5,248 Naut Fish (60%)
Legionnaires Lance Sunken Pole 4,844 Charybdis Fish (95%)
Shattered Mirror 5,300 Medusa Jelly Fish (80%)
Folsom Chewed up 3,232 Promontory Pirhanna (95%)
Near Death 4,010 Leviathan Whale (80%)
Survivalist Sarcophagus Attack 5,400 Sarcophagus Squid (60%)
Survivalist
Poacherist
Priestess Attack 5,500 Priestess Fish (100%)
Horus Attack 5,500 Horus Fish (85%)
Poacherist Horny Attack 5,400 Kimil Shark Fish (80%)
Great Equalizer Bandit Battle 5,600 Bandit Shark Fish (80%)
Kolenya Schitzo Showdown 5,600 Chief Schitzo Shark Fish (80%)
Candy Cane Obesity Obstacle 5,800 Gargantuan Fish (80%)
Diablo Damage 6,000 Da Diablo Shark Fish (100%)
Outback Devil Attack 5,300 Kingsland Diablo Fish (80%)
Croc Revenge 5,300 Aussie Croc Fish (80%)
Cold Fusion
Holy Hybrid
? x,xxx ?
Deputy
Remediator
? x,xxx ?
Extendarod
Handline
UV Damage 25,000 Run out of UV SunsCream

As an added bonus, after repairing a pole, you'll receive 20%* of the repair cost in points.
(*Subject to change without notice)

For example: A repair that costs 10,000 gold, will reward 2,000 points.

However, the damage has to be non-accidental - Using the wrong pole in the wrong location is a type of damage you are not rewarded any points.

Holiday Poles[]

Coming Soon!

Ghost Branch, Birthday Branch, Fir Branch, Heart Strings, Abolisher Pole

Returning Poles[]

At one point in time there was the option of returning your pole for a portion of the purchase price based on how long you have owned the pole. Players recommended that you keep all of your poles because they may be required to unlock later parts of the game (for example the Sans Culpra Quest and unlocking Parribea), plus they are regularly used in Monthly Tournaments. This is likely why it was taken out of the game.

Pole Leveling[]

Poles level differently between regular fishing (this includes Crew Trips and Monthly Tournament casts) versus Night Fishing trips:

  • While actively fishing, poles level with almost every cast - but the rate of leveling is doubled when a fish is caught than when your chum is stolen. An outright miss ("Didn't catch anything" or a "whiff"/"wiff") does not increase your pole level.
  • When you are on a Night Fishing Trip, your pole leveling is based upon the number of catches during that trip. It is double the amount of experience gained.
  • Poles do not level at all on Captain Trips.


Love Chums (Red Love Chum and Free Love Chum) has a significant impact on pole leveling:

  • On regular fishing casts, the use of Love Chum quadruples the percent pole increase per cast (and hence quarters the number of casts required per level) whether a fish is caught, a fish evaded your pole or on an outright miss.
  • While Night Fishing, Love Chum doubles the percent pole increase per catch over regular chums.

Pole leveling is an indicator of your experience. You can view how much 'experience' per level is required on the Fishing Pole page in-game here. If you want to level quickly, it is suggested to go Night Fishing as it offers the best return!

Whiff/complete Miss: +0 Experience (much lower chance ~5% w/Love Chum)
Miss a Fish: +1 Experience (or +4 w/ Love Chum)
Catch a Fish: +2 Experience (or +4 w/ Love Chum)
NF Catch: +4 Experience (or +8 w/ Love Chum)

Example #1: The Oak Branch needs 15 experience per level, so it would take ~8 catches OR ~4 with Love Chum per each pole level.

Example #2: The Sonar Pulverizer needs 52 experience per level, so it would take ~26 catches OR ~13 with Love Chum per each pole level.

All poles have an initial Strength, which increases the chance of catching larger fish. Leveling your pole increases the Strength for each completed pole level (ex. Level 26/50 25.6% of level 26 complete = 25 levels completed). A fully leveled Max pole has increased odds of catching the top 4 fish in that location. Prior to Aug 2016 all poles reached their Max level and displayed as if stopped increasing. After this change, all poles can now display as going beyond its Max level for records purposes to be on Leader Board of top poles. Going beyond Max level's only benefit is for the Leader Board and has no other benefits. This can be seen in August 2016 Changelog Post #12.

NOTE: As of Feb 12 2018 several older poles were sped up as per Changelog noted by Joe here: Feb 2018 Changelog. Most poles released more then a year ago were sped up roughly 2x partially to help new players. As Joe stated, when new levels and poles are initially released they are purposely slowed down to spread out some of the racing, which no longer applies more then a year later. Older poles are reviewed periodically to see if will be sped up.

See the Farovian / Roperian Poles table below for details of the pole leveling rate for each pole while both regular fishing trips and Night Fishing catches.

Farovian Poles[]

The following table details the pole leveling rate of each pole for both regular fishing trips and Night Fishing catches.
Strikethrough amounts listed below are the poles original amounts prior to being sped up, followed by current new sped up amount.

PPPPPPPPPPPPP per missing /
steals 'regular fishing'
per 'regular catch' without Love Chums per regular fishing with Love Chums / per Night Fishing catch per Night Fishing catch with Love Chums
Pole # Casts per Level % per Cast # Casts per Level % per Cast # Casts per Level % per Cast # Casts per Level % per Cast
Oak Branch 15 6.67% 7.5 13.33% 3.75 26.67% 1.88 53.34%
Broken Standard 15 6.67% 7.5 13.33% 3.75 26.67% 1.88 53.34%
Fancy Rifle-pole 20 5.00% 10 10.00% 5 20.00% 2.5 40.00%
Excali-pole 30 3.33% 15 6.67% 7.5 13.33% 3.75 26.66%
Necro-pole 37 2.70% 18.5 5.41% 9.25 10.81% 4.63 21.62%
Steam Powered Hydro-pole 40 2.50% 20 5.00% 10 10.00% 5 20.00%
Sonar Pulverizer 45 2.22% 22.5 4.44% 11.25 8.88% 5.63 17.77%
Cubey Incinerator1 15 6.67% 7.5 13.33% 3.75 26.67% N/A ² N/A ²
Spear Gun3 25 4.00% 12.5 8.00% 6.25 16.00% 3.13 32.00%
Pneumatic Spear 50 2.00% 25 4.00% 12.5 8.00% 6.25 16.00%
Holy Liberator4 or
Evil Obliterator
levels 1-17
levels 18-43
levels 44-74
levels 75-100
levels 101-130


30
40
50
60
70


3.33%
2.50%
2.00%
1.66%
1.43%


15
20
25
30
35


6.66%
5.00%
4.00%
3.33%
2.86%


7.5
10
12.5
15
17.5


13.33%
10.00%
8.00%
6.66%
5.71%


3.75
5
6.25
7.5
8.75


26.66%
20.00%
16.00%
13.33%
11.43%
Algaenite4, 6 or Planktonite
levels 1-22
levels 23-50
levels 51-80
levels 80-100


80 50
60
90
250


2.00%
1.66%
1.11%
0.40%


25
30
45
125


4.00%
3.33%
2.22%
0.80%


12.5
15
22.5
62.5


8.00%
6.66%
4.44%
1.6%


6.25
7.5
11.25
31.25


16.00%
13.33%
8.89%
3.20%
Royal Rescuer4, 6 or Pyratic Plunder
levels 1-40
levels 41-70
levels 70-100
levels 101-120


160 80
100
160
200


1.25%
1.00%
0.63%
0.50%


40
50
80
100


2.50%
2.00%
1.25%
1.00%


20
25
40
50


5.00%
4.00%
2.50%
2.00%


10
12.5
20
25


10.00%
8.00%
5.00%
4.00%

Alcatraz4
levels 1-20
levels 20-60
levels 60-100


50
80
90

2.00%
1.25%
1.11%

25
40
45

4.00%
2.50%
2.22%

12.5
20
22.5

8.00%
5.00%
4.44%

6.25
10
11.25

16.00%
10.00%
8.88%
Palm Spear or Nail Fly or Kelp Net4, 6
levels 0-25
levels 25-35
levels 35-50
levels 50-80


50
60
80 70
200 100


2.00%
1.67%
1.43%
1.00%


25
30
35
50


4.00%
3.33%
2.86%
2.00%


12.5
15
17.5
25


8.00%
6.67%
5.71%
4.00%


6.25
7.5
8.75
25


16.00%
13.33%
11.43%
8.00%
Sling Spear or
Torpedo Spear or
Electro Spear4
levels 1-10
levels 10-25
levels 25-40
levels 40-50
levels 50-80



80
140
160
180
190



1.25%
0.714%
0.625%
0.555%
0.526%



40
70
80
90
95



2.50%
1.43%
1.25%
1.11%
1.05%



20
35
40
45
47.5



5.00%
2.86%
2.50%
2.22%
2.105%



10
17.5
20
22.50
23.75



10.00%
5.714%
5.00%
4.44%
4.21%
Guardian Grabber
Danger Destroyer6
levels 1-15
levels 16-25
levels 26-40
levels 41-50
levels 51-60
levels 61-70
levels 71-80


80 60
70
75
80
100
120
140


1.67%
1.43%
1.33%
1.25%
1.00%
0.833%
0.714%


30
35
37.5
40
50
60
70


3.33%
2.86%
2.66%
2.50%
2.00%
1.67%
1.43%


15
17.5
18.75
20
25
30
35


6.67%
5.714%
5.33%
5.00%
4.00%
3.33%
2.86%


7.5
8.75
9.375
10
12.5
15
17.5


13.33%
11.43%
10.66%
10.00%
8.00%
6.67%
5.71%
Oak Twig6
Kiddie Standard
levels 0-50
levels 50-60
levels 60-70
levels 70-80
80 50
60
65
70
2.00%
1.66%
1.54%
1.428%
25
30
32.5
35
4.00%
3.33%
3.08%
2.857%
12.5
15
16.25
17.5
8.00%
6.66%
6.15%
5.714%
6.25
7.5
8.125
8.75
16.00%
13.33%
12.307%
11.428%
Rocket Rod6
Excali-toy
levels 0-50
levels 50-60
levels 60-70
levels 70-80
80 50
60
65
70
2.00%
1.66%
1.54%
1.428%
25
30
32.5
35
4.00%
3.33%
3.08%
2.857%
12.5
15
16.25
17.5
8.00%
6.66%
6.15%
5.714%
6.25
7.5
8.125
8.75
16.00%
13.33%
12.307%
11.428%
Bubble Powered Aqua-pole
Radio Rod6
levels 0-50
levels 50-60
levels 60-70
levels 70-80
80 50
60
65
70
2.00%
1.66%
1.54%
1.428%
25
30
32.5
35
4.00%
3.33%
3.08%
2.857%
12.5
15
16.25
17.5
8.00%
6.66%
6.15%
5.714%
6.25
7.5
8.125
8.75
16.00%
13.33%
12.307%
11.428%
Ubeewador6
levels 0-50
levels 50-60
levels 60-70
levels 70-80
90 50
65
70
75
2.00%
1.54%
1.43%
1.33%
25
32.5
35
37.5
4.00%
3.07%
2.86%
2.66%
12.5
16.25
17.5
18.75
8.00%
6.15%
5.71%
5.33%
6.25
8.125
8.75
9.375
16.00%
12.307%
11.43%
10.66%
Lost Kayu
Lost Ikan
levels 0-50
levels 50-90
levels 90-135
levels 135-180
100
200 100
125
150
1.00%
1.00%
0.80%
0.66%
50
50
62.5
75
2.00%
2.00%
1.6%
1.33%
25
25
31.25
37.5
4.00%
4.00%
3.20%
2.66%
12.5
12.5
15.625
18.75
8.00%
8.00%
6.40%
5.33%
Fariana Submarina
levels 0-26
levels 27-90
levels 91-133
levels 134-180
220
260 130
200
215
0.45%
0.769%
0.50%
0.465%
110
65
100
107.5
0.909%
1.54%
1.00%
0.93%
55
32.5
50
53.75
1.81%
3.07%
2.00%
1.86%
27.5
16.25
25
26.875
3.63%
6.15%
4.00%
3.72%
Reelistic
levels 0-23-60
levels 61-120
levels 121-180
160 80
85
90
1.25%
1.176%
1.11%
40
42.5
45
2.50%
2.35%
2.22%
20
21.25
22.5
5.00%
4.705%
4.44%
10
10.625
11.25
10.00%
9.412%
8.89%
Eldritch
levels 0-19
levels 20-36
levels 37-57
levels 58-80
50
55
60
65
2.00%
1.82%
1.66%
1.54%
25
27.5
30
32.5
4.00%
3.64%
3.33%
3.07%
12.5
13.75
15
16.25
8.00%
7.27%
6.66%
6.15%
6.25
6.875
7.5
8.125
16.00%
14.54%
13.33%
12.30%
Innsmouth Suit
levels 0-17
levels 18-33
levels 34-55
levels 56-80
70
75
80
85
1.43%
1.33%
1.25%
1.17%
35
37.5
40
42.5
2.86%
2.66%
2.50%
2.35%
17.5
18.75
20
21.25
5.71%
5.33%
5.00%
4.70%
8.75
9.375
10
10.625
11.43%
10.66%
10.00%
9.41%
Dirigible
levels 0-20
levels 21-38
levels 39-55
levels 56-70
levels 71-82
levels 83-92
levels 93-100
70
90
100
110
200
230
255
1.43%
1.11%
1.00%
0.91%
0.5%
0.43%
0.39%
35
45
50
55
100
115
127.5
2.86%
2.22%
2.00%
1.81%
1.00%
0.86%
0.78%
17.5
22.5
25
27.5
50
57.5
63.75
5.71%
4.44%
4.00%
3.63%
2.00%
1.73%
1.57%
8.75
11.25
12.5
13.75
25
28.75
31.875
11.43%
8.88%
8.00%
7.27%
4.00%
3.47%
3.14%
Mission Recovery
levels 0-18
levels 19-32
levels 33-50
levels 51-67
levels 68-83
levels 84-92
levels 93-100
80
100
102
??
??
??
??
1.25%
1.00%
0.98%
?%
?%
?%
?%
40
50
51
??
??
??
??
2.50%
2.00%
1.96%
?%
?%
?%
?%
20
25
25.5
??
??
??
??
5.00%
4.00%
3.92%
?%
?%
?%
?%
10
12.5
12.75
??
??
??
??
10.00%
8.00%
7.84%
?%
?%
?%
?%
Sipper
levels 0-8
levels 9-xx
levels xx-100
140
??
??
0.71%
?%
?%
70
??
??
1.43%
?%
?%
35
??
??
2.86%
?%
?%
17.5
??
??
5.71%
?%
?%
Disher
levels 0-7
levels 8-xx
levels xx-100
140
??
??
0.71%
?%
?%
70
??
??
1.43%
?%
?%
35
??
??
2.86%
?%
?%
17.5
??
??
5.71%
?%
?%

1 Without Red Love Chum, the Cubey Incinerator will only level while fishing in Magma Reef.

2 The Cubey Incinerator cannot be used normally during a Night Fishing trip - details on the effect of using this pole while Night Fishing can be found here.

3 Note it has been reported that the basic Spear Gun levels according to the old scheme (a constant 4% per non RLC cast regardless of whether a fish has been caught or not) and not as described above. It is not known whether this is intentional or whether that pole was overlooked when the current pole leveling scheme was introduced. The rate described above reflects what the pole leveling rate should be to retain consistency with the pole leveling rate of the other poles, but this may not match personal experience.

4 The rate of leveling of the 'Good and Evil' poles (Icelantican poles, Symbiotic poles and the Parribean), Alcatraz and 10 Year Storm Poles, progressively decreases as you progress through Icelantica, Sig's Underwater Lab, Parribea and Geminisles respectively. In essence, these poles take longer to level the stronger they are. The net effect is that the rate of leveling in the later stages is slower, when there are numerous fish to catch, but faster in the earlier levels, where there are very few fish to catch.

5 New release - These poles have unknown values and need your help! Some might be missing addon details (ie *Addon slows down pole leveling* ) from the Poles area as well. Pay attention to the experience needed per level. Divide 100 by this number (ie 100/x) to get the %.

6 As of Feb 12, 2018; several poles were sped up ~2x speed. Islands released over a year ago, starting with Parribea region and at time of implementation ending with Wahwah Reef. This can be seen in-game in the changelog here.

Roperian Poles[]

Strikethrough amounts listed below are the poles original amounts prior to being sped up, followed by current new sped up amount.

per 'regular fishing' steals per 'regular catch' without Love Chums per regular fishing with Love Chums /

per Night Fishing catch

per Night Fishing catch with Love Chums
Pole # Casts Per Level % Per Cast # Casts Per Level % Per Cast # Casts per Level % Per Cast # Casts per Level % Per Cast
Crapolé 20 5.00% 10 10.00% 5 20.00% 2.5 40.00%
Floral Standard 20 5.00% 10 10.00% 5 20.00% 2.5 40.00%
Landscaper 30 3.33% 15 6.67% 7.5 13.33% 3.75 26.67%
Lightning Rod 40 2.50% 20 5.00% 10 10.00% 5 20.00%
Revelation Rod 50 2.00% 25 4.00% 12.5 8.00% 6.25 16.00%
Coal Powered Thermo-pole 45 2.22% 22.5 4.44% 11.25 8.88% 5.63 17.76%
Shredder 50 2.00% 25 4.00% 12.5 8.00% 6.25 16.00%
Nueron Transducer 50 2.00% 25 4.00% 12.5 8.00% 6.25 16.00%
Legionnaires Lance 50 2.00% 25 4.00% 12.5 8.00% 6.25 16.00%
Folsom
levels 1-20
levels 21-50
levels 51-100
 
25
30
35
 
4.00%
3.33%
2.86%
 
12.5
15
17.5
 
8.00%
6.67%
5.71%
 
6.25
7.5
8.75
 
16.00%
13.33%
11.43%
 
3.125
3.75
4.375
 
32.00%
26.67%
22.86%
Outback 60 1.67% 30 3.33% 15 6.67% 7.5 13.33%
Survivalist or Poacherist
levels 1-30
levels 31-100
 
45
55
 
2.22%
1.818%
 
22.5
27.5
 
4.44%
3.636%
 
11.25
13.75
 
8.88%
7.272%
 
5.625
6.875
 
17.77%
14.545%
Great Equalizer or Kolenya
levels 1-30
levels 31-60
levels 61-100
 
50
65
75
 
2.00%
1.54%
1.33%
 
25
32.5
37.5

4.00%
3.08%
2.67%
 
12.5
16.25
18.75

8.00%
6.15%
5.33%
 
6.25
8.125
9.375

16.00%
12.31%
10.66%
Candy Cane or Medical Mangler
levels 1-30
levels 31-60
levels 61-100
 
60
75
90

1.66%
1.33%
1.11%
 
30
37.5
45

3.33%
2.67%
2.22%
 
15
18.75
22.75

6.66%
5.33%
4.40%
 
7.5
9.375
11.37

13.33%
10.66%
8.795%
Cold Fusion or Holy Hybrid
levels 1-750
 
 
65 32
 
 
3.125%
 
 
16
 
 
6.25%
 
 
8
 
 
12.5%
 
 
4
 
 
25.0%
Deputy
levels 1-18
levels 19-31
levels 32-55
levels 56-74
levels 75-100
90
120
150
210105
127

?%
?%
?%
0.95%
0.79%

xx
xx
xx
52.5
63.5

?%
?%
?%
1.90%
1.57%

xx
xx
xx
26.25
31.75

?%
?%
?%
3.80%
3.15%

xx
xx
xx
13.125
15.875

?%
?%
?%
7.62%
6.30%
Remediator

levels 1-14
levels 15-31
levels 32-55
levels 56-75
levels 76-100

100
110
160
200100
125

?%
?%
?%
1.0%
0.8%

xx
xx
xx
50
62.5

?%
?%
?%
2.00%
1.6%

xx
xx
xx
25
31.25

?%
?%
?%
4.00%
3.2%

xx
xx
xx
12.5
15.625

?%
?%
?%
8.00%
6.4%

Extendarod or Handline
levels 1-10
levels 11-35
levels ?-110
130
140
?
0.769%
0.714%
?%
65
70
?
1.54%
1.43%
?%
32.5
35
?
3.07%
2.86%
?%
16.25
17.5
?
6.15%
5.71%
?%


Dynamic Pole Leveling beyond Sans Culpra[]

Poles beyond Sans Culpra (poles of Icelantica, Sig's Lab, Parribea and Geminisles) do not come as "Level 1/50", they come as "Level x/y" and then you are able to purchase add-ons which add to your poles base level. This allows you to further advance and bring your pole up to "Level x/130" for Icelantica poles, "Level x/100" for Symbiotic poles, "Level x/120" for Parribean poles and Level "x/100" for Alcatraz

This feature was added to create more short-term goals plus it is exciting to unlock new add-ons and see them in action.

Each Icelantica pole add-on can be purchased once a minimum requirement of pole level and Evilness and Goodness points have been met.

ICELANTICA POLES
Upgrade Pole Level Goodness/Evilness
requirement
Pole levels to gain G/E to gain G/E Pts per level
1st 3 6,000      
2nd 9 13,500 6 7,500 1,250
3rd 17 22,500 8 9,000 1,125
4th 25 37,500 8 15,000 1,875
5th 34 64,500 9 27,000 3,000
6th 43 98,500 9 34,000 3,778
7th 53 121,500 10 23,000 2,300
8th 63 173,500 10 52,000 5,200
9th 74 227,000 11 53,500 4,864
10th 85 298,000 11 71,000 6,455


Each Symbiotic pole add-on can be purchased once a minimum requirement of pole level is met and the proper mutation mix has been completed.

SYMBIOTIC POLES
Upgrade Pole Level Mix required to unlock Pole levels to gain Cost
1st 0 Bowtie Eel Fish Mix 0
2nd 1 Great Diablo Shark Fish Mix 1 10,000
3rd 4 Siberian Liger Shark Fish Mix 3 16,000
4th 7 ShoGun Fish Mix 3 24,000
5th 10 Meat Grinder Marlin Fish Mix 3 30,000
6th 14 Reeko Suave Fish Mix 4 36,000
7th 18 Spectacled Hate Fish Mix 4 42,000
8th 21 Eyeball Ray Fish Mix 4 62,000
9th 25 Woolly Squid Fish Mix 4 82,000
10th 29 Octo Octo Fish Mix 4 102,000
11th 33 Mutahnt Fish Mix 4 122,000
12th 37 Winged Ray Fish Mix 4 142,000
13th 41 Kingdom Crab Fish Mix 4 162,000
14th 45 Electropian Lobsta Fish Mix 4 182,000
15th 49 Diamond Rock Fish Mix 4 222,000
16th 53 Squid Murderous Fish/Flamion Fish Mix 4 262,000
17th 57 Flaymzor Fish/Giant PBJ Fish Mix 4 302,000
18th 61 O850 Fish/Spotlight Fish Mix 4 352,000
19th 65 Magma Octo Fish/Band Crab Fish Mix 4 422,000
20th 69 Razorback Fish/Joan of Enjer Fish Mix 5 512,000
21st 74 Sir Sigfried Fish Mix 5 612,000
22nd 79 Reaper Fish//Madcow Fish Mix 10 632,000
23rd 89 Igor the Algae Fish/Igor the Plankton Fish Mix 10 652,000
TOTAL COST     4,980,000
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